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- // Copyright 2013 The Go Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
-
- package language
-
- import (
- "errors"
- "strings"
-
- "golang.org/x/text/internal/language"
- )
-
- // A MatchOption configures a Matcher.
- type MatchOption func(*matcher)
-
- // PreferSameScript will, in the absence of a match, result in the first
- // preferred tag with the same script as a supported tag to match this supported
- // tag. The default is currently true, but this may change in the future.
- func PreferSameScript(preferSame bool) MatchOption {
- return func(m *matcher) { m.preferSameScript = preferSame }
- }
-
- // TODO(v1.0.0): consider making Matcher a concrete type, instead of interface.
- // There doesn't seem to be too much need for multiple types.
- // Making it a concrete type allows MatchStrings to be a method, which will
- // improve its discoverability.
-
- // MatchStrings parses and matches the given strings until one of them matches
- // the language in the Matcher. A string may be an Accept-Language header as
- // handled by ParseAcceptLanguage. The default language is returned if no
- // other language matched.
- func MatchStrings(m Matcher, lang ...string) (tag Tag, index int) {
- for _, accept := range lang {
- desired, _, err := ParseAcceptLanguage(accept)
- if err != nil {
- continue
- }
- if tag, index, conf := m.Match(desired...); conf != No {
- return tag, index
- }
- }
- tag, index, _ = m.Match()
- return
- }
-
- // Matcher is the interface that wraps the Match method.
- //
- // Match returns the best match for any of the given tags, along with
- // a unique index associated with the returned tag and a confidence
- // score.
- type Matcher interface {
- Match(t ...Tag) (tag Tag, index int, c Confidence)
- }
-
- // Comprehends reports the confidence score for a speaker of a given language
- // to being able to comprehend the written form of an alternative language.
- func Comprehends(speaker, alternative Tag) Confidence {
- _, _, c := NewMatcher([]Tag{alternative}).Match(speaker)
- return c
- }
-
- // NewMatcher returns a Matcher that matches an ordered list of preferred tags
- // against a list of supported tags based on written intelligibility, closeness
- // of dialect, equivalence of subtags and various other rules. It is initialized
- // with the list of supported tags. The first element is used as the default
- // value in case no match is found.
- //
- // Its Match method matches the first of the given Tags to reach a certain
- // confidence threshold. The tags passed to Match should therefore be specified
- // in order of preference. Extensions are ignored for matching.
- //
- // The index returned by the Match method corresponds to the index of the
- // matched tag in t, but is augmented with the Unicode extension ('u')of the
- // corresponding preferred tag. This allows user locale options to be passed
- // transparently.
- func NewMatcher(t []Tag, options ...MatchOption) Matcher {
- return newMatcher(t, options)
- }
-
- func (m *matcher) Match(want ...Tag) (t Tag, index int, c Confidence) {
- var tt language.Tag
- match, w, c := m.getBest(want...)
- if match != nil {
- tt, index = match.tag, match.index
- } else {
- // TODO: this should be an option
- tt = m.default_.tag
- if m.preferSameScript {
- outer:
- for _, w := range want {
- script, _ := w.Script()
- if script.scriptID == 0 {
- // Don't do anything if there is no script, such as with
- // private subtags.
- continue
- }
- for i, h := range m.supported {
- if script.scriptID == h.maxScript {
- tt, index = h.tag, i
- break outer
- }
- }
- }
- }
- // TODO: select first language tag based on script.
- }
- if w.RegionID != tt.RegionID && w.RegionID != 0 {
- if w.RegionID != 0 && tt.RegionID != 0 && tt.RegionID.Contains(w.RegionID) {
- tt.RegionID = w.RegionID
- tt.RemakeString()
- } else if r := w.RegionID.String(); len(r) == 2 {
- // TODO: also filter macro and deprecated.
- tt, _ = tt.SetTypeForKey("rg", strings.ToLower(r)+"zzzz")
- }
- }
- // Copy options from the user-provided tag into the result tag. This is hard
- // to do after the fact, so we do it here.
- // TODO: add in alternative variants to -u-va-.
- // TODO: add preferred region to -u-rg-.
- if e := w.Extensions(); len(e) > 0 {
- b := language.Builder{}
- b.SetTag(tt)
- for _, e := range e {
- b.AddExt(e)
- }
- tt = b.Make()
- }
- return makeTag(tt), index, c
- }
-
- // ErrMissingLikelyTagsData indicates no information was available
- // to compute likely values of missing tags.
- var ErrMissingLikelyTagsData = errors.New("missing likely tags data")
-
- // func (t *Tag) setTagsFrom(id Tag) {
- // t.LangID = id.LangID
- // t.ScriptID = id.ScriptID
- // t.RegionID = id.RegionID
- // }
-
- // Tag Matching
- // CLDR defines an algorithm for finding the best match between two sets of language
- // tags. The basic algorithm defines how to score a possible match and then find
- // the match with the best score
- // (see https://www.unicode.org/reports/tr35/#LanguageMatching).
- // Using scoring has several disadvantages. The scoring obfuscates the importance of
- // the various factors considered, making the algorithm harder to understand. Using
- // scoring also requires the full score to be computed for each pair of tags.
- //
- // We will use a different algorithm which aims to have the following properties:
- // - clarity on the precedence of the various selection factors, and
- // - improved performance by allowing early termination of a comparison.
- //
- // Matching algorithm (overview)
- // Input:
- // - supported: a set of supported tags
- // - default: the default tag to return in case there is no match
- // - desired: list of desired tags, ordered by preference, starting with
- // the most-preferred.
- //
- // Algorithm:
- // 1) Set the best match to the lowest confidence level
- // 2) For each tag in "desired":
- // a) For each tag in "supported":
- // 1) compute the match between the two tags.
- // 2) if the match is better than the previous best match, replace it
- // with the new match. (see next section)
- // b) if the current best match is Exact and pin is true the result will be
- // frozen to the language found thusfar, although better matches may
- // still be found for the same language.
- // 3) If the best match so far is below a certain threshold, return "default".
- //
- // Ranking:
- // We use two phases to determine whether one pair of tags are a better match
- // than another pair of tags. First, we determine a rough confidence level. If the
- // levels are different, the one with the highest confidence wins.
- // Second, if the rough confidence levels are identical, we use a set of tie-breaker
- // rules.
- //
- // The confidence level of matching a pair of tags is determined by finding the
- // lowest confidence level of any matches of the corresponding subtags (the
- // result is deemed as good as its weakest link).
- // We define the following levels:
- // Exact - An exact match of a subtag, before adding likely subtags.
- // MaxExact - An exact match of a subtag, after adding likely subtags.
- // [See Note 2].
- // High - High level of mutual intelligibility between different subtag
- // variants.
- // Low - Low level of mutual intelligibility between different subtag
- // variants.
- // No - No mutual intelligibility.
- //
- // The following levels can occur for each type of subtag:
- // Base: Exact, MaxExact, High, Low, No
- // Script: Exact, MaxExact [see Note 3], Low, No
- // Region: Exact, MaxExact, High
- // Variant: Exact, High
- // Private: Exact, No
- //
- // Any result with a confidence level of Low or higher is deemed a possible match.
- // Once a desired tag matches any of the supported tags with a level of MaxExact
- // or higher, the next desired tag is not considered (see Step 2.b).
- // Note that CLDR provides languageMatching data that defines close equivalence
- // classes for base languages, scripts and regions.
- //
- // Tie-breaking
- // If we get the same confidence level for two matches, we apply a sequence of
- // tie-breaking rules. The first that succeeds defines the result. The rules are
- // applied in the following order.
- // 1) Original language was defined and was identical.
- // 2) Original region was defined and was identical.
- // 3) Distance between two maximized regions was the smallest.
- // 4) Original script was defined and was identical.
- // 5) Distance from want tag to have tag using the parent relation [see Note 5.]
- // If there is still no winner after these rules are applied, the first match
- // found wins.
- //
- // Notes:
- // [2] In practice, as matching of Exact is done in a separate phase from
- // matching the other levels, we reuse the Exact level to mean MaxExact in
- // the second phase. As a consequence, we only need the levels defined by
- // the Confidence type. The MaxExact confidence level is mapped to High in
- // the public API.
- // [3] We do not differentiate between maximized script values that were derived
- // from suppressScript versus most likely tag data. We determined that in
- // ranking the two, one ranks just after the other. Moreover, the two cannot
- // occur concurrently. As a consequence, they are identical for practical
- // purposes.
- // [4] In case of deprecated, macro-equivalents and legacy mappings, we assign
- // the MaxExact level to allow iw vs he to still be a closer match than
- // en-AU vs en-US, for example.
- // [5] In CLDR a locale inherits fields that are unspecified for this locale
- // from its parent. Therefore, if a locale is a parent of another locale,
- // it is a strong measure for closeness, especially when no other tie
- // breaker rule applies. One could also argue it is inconsistent, for
- // example, when pt-AO matches pt (which CLDR equates with pt-BR), even
- // though its parent is pt-PT according to the inheritance rules.
- //
- // Implementation Details:
- // There are several performance considerations worth pointing out. Most notably,
- // we preprocess as much as possible (within reason) at the time of creation of a
- // matcher. This includes:
- // - creating a per-language map, which includes data for the raw base language
- // and its canonicalized variant (if applicable),
- // - expanding entries for the equivalence classes defined in CLDR's
- // languageMatch data.
- // The per-language map ensures that typically only a very small number of tags
- // need to be considered. The pre-expansion of canonicalized subtags and
- // equivalence classes reduces the amount of map lookups that need to be done at
- // runtime.
-
- // matcher keeps a set of supported language tags, indexed by language.
- type matcher struct {
- default_ *haveTag
- supported []*haveTag
- index map[language.Language]*matchHeader
- passSettings bool
- preferSameScript bool
- }
-
- // matchHeader has the lists of tags for exact matches and matches based on
- // maximized and canonicalized tags for a given language.
- type matchHeader struct {
- haveTags []*haveTag
- original bool
- }
-
- // haveTag holds a supported Tag and its maximized script and region. The maximized
- // or canonicalized language is not stored as it is not needed during matching.
- type haveTag struct {
- tag language.Tag
-
- // index of this tag in the original list of supported tags.
- index int
-
- // conf is the maximum confidence that can result from matching this haveTag.
- // When conf < Exact this means it was inserted after applying a CLDR equivalence rule.
- conf Confidence
-
- // Maximized region and script.
- maxRegion language.Region
- maxScript language.Script
-
- // altScript may be checked as an alternative match to maxScript. If altScript
- // matches, the confidence level for this match is Low. Theoretically there
- // could be multiple alternative scripts. This does not occur in practice.
- altScript language.Script
-
- // nextMax is the index of the next haveTag with the same maximized tags.
- nextMax uint16
- }
-
- func makeHaveTag(tag language.Tag, index int) (haveTag, language.Language) {
- max := tag
- if tag.LangID != 0 || tag.RegionID != 0 || tag.ScriptID != 0 {
- max, _ = canonicalize(All, max)
- max, _ = max.Maximize()
- max.RemakeString()
- }
- return haveTag{tag, index, Exact, max.RegionID, max.ScriptID, altScript(max.LangID, max.ScriptID), 0}, max.LangID
- }
-
- // altScript returns an alternative script that may match the given script with
- // a low confidence. At the moment, the langMatch data allows for at most one
- // script to map to another and we rely on this to keep the code simple.
- func altScript(l language.Language, s language.Script) language.Script {
- for _, alt := range matchScript {
- // TODO: also match cases where language is not the same.
- if (language.Language(alt.wantLang) == l || language.Language(alt.haveLang) == l) &&
- language.Script(alt.haveScript) == s {
- return language.Script(alt.wantScript)
- }
- }
- return 0
- }
-
- // addIfNew adds a haveTag to the list of tags only if it is a unique tag.
- // Tags that have the same maximized values are linked by index.
- func (h *matchHeader) addIfNew(n haveTag, exact bool) {
- h.original = h.original || exact
- // Don't add new exact matches.
- for _, v := range h.haveTags {
- if equalsRest(v.tag, n.tag) {
- return
- }
- }
- // Allow duplicate maximized tags, but create a linked list to allow quickly
- // comparing the equivalents and bail out.
- for i, v := range h.haveTags {
- if v.maxScript == n.maxScript &&
- v.maxRegion == n.maxRegion &&
- v.tag.VariantOrPrivateUseTags() == n.tag.VariantOrPrivateUseTags() {
- for h.haveTags[i].nextMax != 0 {
- i = int(h.haveTags[i].nextMax)
- }
- h.haveTags[i].nextMax = uint16(len(h.haveTags))
- break
- }
- }
- h.haveTags = append(h.haveTags, &n)
- }
-
- // header returns the matchHeader for the given language. It creates one if
- // it doesn't already exist.
- func (m *matcher) header(l language.Language) *matchHeader {
- if h := m.index[l]; h != nil {
- return h
- }
- h := &matchHeader{}
- m.index[l] = h
- return h
- }
-
- func toConf(d uint8) Confidence {
- if d <= 10 {
- return High
- }
- if d < 30 {
- return Low
- }
- return No
- }
-
- // newMatcher builds an index for the given supported tags and returns it as
- // a matcher. It also expands the index by considering various equivalence classes
- // for a given tag.
- func newMatcher(supported []Tag, options []MatchOption) *matcher {
- m := &matcher{
- index: make(map[language.Language]*matchHeader),
- preferSameScript: true,
- }
- for _, o := range options {
- o(m)
- }
- if len(supported) == 0 {
- m.default_ = &haveTag{}
- return m
- }
- // Add supported languages to the index. Add exact matches first to give
- // them precedence.
- for i, tag := range supported {
- tt := tag.tag()
- pair, _ := makeHaveTag(tt, i)
- m.header(tt.LangID).addIfNew(pair, true)
- m.supported = append(m.supported, &pair)
- }
- m.default_ = m.header(supported[0].lang()).haveTags[0]
- // Keep these in two different loops to support the case that two equivalent
- // languages are distinguished, such as iw and he.
- for i, tag := range supported {
- tt := tag.tag()
- pair, max := makeHaveTag(tt, i)
- if max != tt.LangID {
- m.header(max).addIfNew(pair, true)
- }
- }
-
- // update is used to add indexes in the map for equivalent languages.
- // update will only add entries to original indexes, thus not computing any
- // transitive relations.
- update := func(want, have uint16, conf Confidence) {
- if hh := m.index[language.Language(have)]; hh != nil {
- if !hh.original {
- return
- }
- hw := m.header(language.Language(want))
- for _, ht := range hh.haveTags {
- v := *ht
- if conf < v.conf {
- v.conf = conf
- }
- v.nextMax = 0 // this value needs to be recomputed
- if v.altScript != 0 {
- v.altScript = altScript(language.Language(want), v.maxScript)
- }
- hw.addIfNew(v, conf == Exact && hh.original)
- }
- }
- }
-
- // Add entries for languages with mutual intelligibility as defined by CLDR's
- // languageMatch data.
- for _, ml := range matchLang {
- update(ml.want, ml.have, toConf(ml.distance))
- if !ml.oneway {
- update(ml.have, ml.want, toConf(ml.distance))
- }
- }
-
- // Add entries for possible canonicalizations. This is an optimization to
- // ensure that only one map lookup needs to be done at runtime per desired tag.
- // First we match deprecated equivalents. If they are perfect equivalents
- // (their canonicalization simply substitutes a different language code, but
- // nothing else), the match confidence is Exact, otherwise it is High.
- for i, lm := range language.AliasMap {
- // If deprecated codes match and there is no fiddling with the script or
- // or region, we consider it an exact match.
- conf := Exact
- if language.AliasTypes[i] != language.Macro {
- if !isExactEquivalent(language.Language(lm.From)) {
- conf = High
- }
- update(lm.To, lm.From, conf)
- }
- update(lm.From, lm.To, conf)
- }
- return m
- }
-
- // getBest gets the best matching tag in m for any of the given tags, taking into
- // account the order of preference of the given tags.
- func (m *matcher) getBest(want ...Tag) (got *haveTag, orig language.Tag, c Confidence) {
- best := bestMatch{}
- for i, ww := range want {
- w := ww.tag()
- var max language.Tag
- // Check for exact match first.
- h := m.index[w.LangID]
- if w.LangID != 0 {
- if h == nil {
- continue
- }
- // Base language is defined.
- max, _ = canonicalize(Legacy|Deprecated|Macro, w)
- // A region that is added through canonicalization is stronger than
- // a maximized region: set it in the original (e.g. mo -> ro-MD).
- if w.RegionID != max.RegionID {
- w.RegionID = max.RegionID
- }
- // TODO: should we do the same for scripts?
- // See test case: en, sr, nl ; sh ; sr
- max, _ = max.Maximize()
- } else {
- // Base language is not defined.
- if h != nil {
- for i := range h.haveTags {
- have := h.haveTags[i]
- if equalsRest(have.tag, w) {
- return have, w, Exact
- }
- }
- }
- if w.ScriptID == 0 && w.RegionID == 0 {
- // We skip all tags matching und for approximate matching, including
- // private tags.
- continue
- }
- max, _ = w.Maximize()
- if h = m.index[max.LangID]; h == nil {
- continue
- }
- }
- pin := true
- for _, t := range want[i+1:] {
- if w.LangID == t.lang() {
- pin = false
- break
- }
- }
- // Check for match based on maximized tag.
- for i := range h.haveTags {
- have := h.haveTags[i]
- best.update(have, w, max.ScriptID, max.RegionID, pin)
- if best.conf == Exact {
- for have.nextMax != 0 {
- have = h.haveTags[have.nextMax]
- best.update(have, w, max.ScriptID, max.RegionID, pin)
- }
- return best.have, best.want, best.conf
- }
- }
- }
- if best.conf <= No {
- if len(want) != 0 {
- return nil, want[0].tag(), No
- }
- return nil, language.Tag{}, No
- }
- return best.have, best.want, best.conf
- }
-
- // bestMatch accumulates the best match so far.
- type bestMatch struct {
- have *haveTag
- want language.Tag
- conf Confidence
- pinnedRegion language.Region
- pinLanguage bool
- sameRegionGroup bool
- // Cached results from applying tie-breaking rules.
- origLang bool
- origReg bool
- paradigmReg bool
- regGroupDist uint8
- origScript bool
- }
-
- // update updates the existing best match if the new pair is considered to be a
- // better match. To determine if the given pair is a better match, it first
- // computes the rough confidence level. If this surpasses the current match, it
- // will replace it and update the tie-breaker rule cache. If there is a tie, it
- // proceeds with applying a series of tie-breaker rules. If there is no
- // conclusive winner after applying the tie-breaker rules, it leaves the current
- // match as the preferred match.
- //
- // If pin is true and have and tag are a strong match, it will henceforth only
- // consider matches for this language. This corresponds to the nothing that most
- // users have a strong preference for the first defined language. A user can
- // still prefer a second language over a dialect of the preferred language by
- // explicitly specifying dialects, e.g. "en, nl, en-GB". In this case pin should
- // be false.
- func (m *bestMatch) update(have *haveTag, tag language.Tag, maxScript language.Script, maxRegion language.Region, pin bool) {
- // Bail if the maximum attainable confidence is below that of the current best match.
- c := have.conf
- if c < m.conf {
- return
- }
- // Don't change the language once we already have found an exact match.
- if m.pinLanguage && tag.LangID != m.want.LangID {
- return
- }
- // Pin the region group if we are comparing tags for the same language.
- if tag.LangID == m.want.LangID && m.sameRegionGroup {
- _, sameGroup := regionGroupDist(m.pinnedRegion, have.maxRegion, have.maxScript, m.want.LangID)
- if !sameGroup {
- return
- }
- }
- if c == Exact && have.maxScript == maxScript {
- // If there is another language and then another entry of this language,
- // don't pin anything, otherwise pin the language.
- m.pinLanguage = pin
- }
- if equalsRest(have.tag, tag) {
- } else if have.maxScript != maxScript {
- // There is usually very little comprehension between different scripts.
- // In a few cases there may still be Low comprehension. This possibility
- // is pre-computed and stored in have.altScript.
- if Low < m.conf || have.altScript != maxScript {
- return
- }
- c = Low
- } else if have.maxRegion != maxRegion {
- if High < c {
- // There is usually a small difference between languages across regions.
- c = High
- }
- }
-
- // We store the results of the computations of the tie-breaker rules along
- // with the best match. There is no need to do the checks once we determine
- // we have a winner, but we do still need to do the tie-breaker computations.
- // We use "beaten" to keep track if we still need to do the checks.
- beaten := false // true if the new pair defeats the current one.
- if c != m.conf {
- if c < m.conf {
- return
- }
- beaten = true
- }
-
- // Tie-breaker rules:
- // We prefer if the pre-maximized language was specified and identical.
- origLang := have.tag.LangID == tag.LangID && tag.LangID != 0
- if !beaten && m.origLang != origLang {
- if m.origLang {
- return
- }
- beaten = true
- }
-
- // We prefer if the pre-maximized region was specified and identical.
- origReg := have.tag.RegionID == tag.RegionID && tag.RegionID != 0
- if !beaten && m.origReg != origReg {
- if m.origReg {
- return
- }
- beaten = true
- }
-
- regGroupDist, sameGroup := regionGroupDist(have.maxRegion, maxRegion, maxScript, tag.LangID)
- if !beaten && m.regGroupDist != regGroupDist {
- if regGroupDist > m.regGroupDist {
- return
- }
- beaten = true
- }
-
- paradigmReg := isParadigmLocale(tag.LangID, have.maxRegion)
- if !beaten && m.paradigmReg != paradigmReg {
- if !paradigmReg {
- return
- }
- beaten = true
- }
-
- // Next we prefer if the pre-maximized script was specified and identical.
- origScript := have.tag.ScriptID == tag.ScriptID && tag.ScriptID != 0
- if !beaten && m.origScript != origScript {
- if m.origScript {
- return
- }
- beaten = true
- }
-
- // Update m to the newly found best match.
- if beaten {
- m.have = have
- m.want = tag
- m.conf = c
- m.pinnedRegion = maxRegion
- m.sameRegionGroup = sameGroup
- m.origLang = origLang
- m.origReg = origReg
- m.paradigmReg = paradigmReg
- m.origScript = origScript
- m.regGroupDist = regGroupDist
- }
- }
-
- func isParadigmLocale(lang language.Language, r language.Region) bool {
- for _, e := range paradigmLocales {
- if language.Language(e[0]) == lang && (r == language.Region(e[1]) || r == language.Region(e[2])) {
- return true
- }
- }
- return false
- }
-
- // regionGroupDist computes the distance between two regions based on their
- // CLDR grouping.
- func regionGroupDist(a, b language.Region, script language.Script, lang language.Language) (dist uint8, same bool) {
- const defaultDistance = 4
-
- aGroup := uint(regionToGroups[a]) << 1
- bGroup := uint(regionToGroups[b]) << 1
- for _, ri := range matchRegion {
- if language.Language(ri.lang) == lang && (ri.script == 0 || language.Script(ri.script) == script) {
- group := uint(1 << (ri.group &^ 0x80))
- if 0x80&ri.group == 0 {
- if aGroup&bGroup&group != 0 { // Both regions are in the group.
- return ri.distance, ri.distance == defaultDistance
- }
- } else {
- if (aGroup|bGroup)&group == 0 { // Both regions are not in the group.
- return ri.distance, ri.distance == defaultDistance
- }
- }
- }
- }
- return defaultDistance, true
- }
-
- // equalsRest compares everything except the language.
- func equalsRest(a, b language.Tag) bool {
- // TODO: don't include extensions in this comparison. To do this efficiently,
- // though, we should handle private tags separately.
- return a.ScriptID == b.ScriptID && a.RegionID == b.RegionID && a.VariantOrPrivateUseTags() == b.VariantOrPrivateUseTags()
- }
-
- // isExactEquivalent returns true if canonicalizing the language will not alter
- // the script or region of a tag.
- func isExactEquivalent(l language.Language) bool {
- for _, o := range notEquivalent {
- if o == l {
- return false
- }
- }
- return true
- }
-
- var notEquivalent []language.Language
-
- func init() {
- // Create a list of all languages for which canonicalization may alter the
- // script or region.
- for _, lm := range language.AliasMap {
- tag := language.Tag{LangID: language.Language(lm.From)}
- if tag, _ = canonicalize(All, tag); tag.ScriptID != 0 || tag.RegionID != 0 {
- notEquivalent = append(notEquivalent, language.Language(lm.From))
- }
- }
- // Maximize undefined regions of paradigm locales.
- for i, v := range paradigmLocales {
- t := language.Tag{LangID: language.Language(v[0])}
- max, _ := t.Maximize()
- if v[1] == 0 {
- paradigmLocales[i][1] = uint16(max.RegionID)
- }
- if v[2] == 0 {
- paradigmLocales[i][2] = uint16(max.RegionID)
- }
- }
- }
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