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- // Copyright (C) 2018 G.J.R. Timmer <gjr.timmer@gmail.com>.
- //
- // Use of this source code is governed by an MIT-style
- // license that can be found in the LICENSE file.
-
- // +build sqlite_userauth
-
- package sqlite3
-
- /*
- #cgo CFLAGS: -DSQLITE_USER_AUTHENTICATION
- #cgo LDFLAGS: -lm
- #ifndef USE_LIBSQLITE3
- #include <sqlite3-binding.h>
- #else
- #include <sqlite3.h>
- #endif
- #include <stdlib.h>
-
- static int
- _sqlite3_user_authenticate(sqlite3* db, const char* zUsername, const char* aPW, int nPW)
- {
- return sqlite3_user_authenticate(db, zUsername, aPW, nPW);
- }
-
- static int
- _sqlite3_user_add(sqlite3* db, const char* zUsername, const char* aPW, int nPW, int isAdmin)
- {
- return sqlite3_user_add(db, zUsername, aPW, nPW, isAdmin);
- }
-
- static int
- _sqlite3_user_change(sqlite3* db, const char* zUsername, const char* aPW, int nPW, int isAdmin)
- {
- return sqlite3_user_change(db, zUsername, aPW, nPW, isAdmin);
- }
-
- static int
- _sqlite3_user_delete(sqlite3* db, const char* zUsername)
- {
- return sqlite3_user_delete(db, zUsername);
- }
-
- static int
- _sqlite3_auth_enabled(sqlite3* db)
- {
- int exists = -1;
-
- sqlite3_stmt *stmt;
- sqlite3_prepare_v2(db, "select count(type) from sqlite_master WHERE type='table' and name='sqlite_user';", -1, &stmt, NULL);
-
- while ( sqlite3_step(stmt) == SQLITE_ROW) {
- exists = sqlite3_column_int(stmt, 0);
- }
-
- sqlite3_finalize(stmt);
-
- return exists;
- }
- */
- import "C"
- import (
- "errors"
- "unsafe"
- )
-
- const (
- SQLITE_AUTH = C.SQLITE_AUTH
- )
-
- var (
- ErrUnauthorized = errors.New("SQLITE_AUTH: Unauthorized")
- ErrAdminRequired = errors.New("SQLITE_AUTH: Unauthorized; Admin Privileges Required")
- )
-
- // Authenticate will perform an authentication of the provided username
- // and password against the database.
- //
- // If a database contains the SQLITE_USER table, then the
- // call to Authenticate must be invoked with an
- // appropriate username and password prior to enable read and write
- //access to the database.
- //
- // Return SQLITE_OK on success or SQLITE_ERROR if the username/password
- // combination is incorrect or unknown.
- //
- // If the SQLITE_USER table is not present in the database file, then
- // this interface is a harmless no-op returnning SQLITE_OK.
- func (c *SQLiteConn) Authenticate(username, password string) error {
- rv := c.authenticate(username, password)
- switch rv {
- case C.SQLITE_ERROR, C.SQLITE_AUTH:
- return ErrUnauthorized
- case C.SQLITE_OK:
- return nil
- default:
- return c.lastError()
- }
- }
-
- // authenticate provides the actual authentication to SQLite.
- // This is not exported for usage in Go.
- // It is however exported for usage within SQL by the user.
- //
- // Returns:
- // C.SQLITE_OK (0)
- // C.SQLITE_ERROR (1)
- // C.SQLITE_AUTH (23)
- func (c *SQLiteConn) authenticate(username, password string) int {
- // Allocate C Variables
- cuser := C.CString(username)
- cpass := C.CString(password)
-
- // Free C Variables
- defer func() {
- C.free(unsafe.Pointer(cuser))
- C.free(unsafe.Pointer(cpass))
- }()
-
- return int(C._sqlite3_user_authenticate(c.db, cuser, cpass, C.int(len(password))))
- }
-
- // AuthUserAdd can be used (by an admin user only)
- // to create a new user. When called on a no-authentication-required
- // database, this routine converts the database into an authentication-
- // required database, automatically makes the added user an
- // administrator, and logs in the current connection as that user.
- // The AuthUserAdd only works for the "main" database, not
- // for any ATTACH-ed databases. Any call to AuthUserAdd by a
- // non-admin user results in an error.
- func (c *SQLiteConn) AuthUserAdd(username, password string, admin bool) error {
- isAdmin := 0
- if admin {
- isAdmin = 1
- }
-
- rv := c.authUserAdd(username, password, isAdmin)
- switch rv {
- case C.SQLITE_ERROR, C.SQLITE_AUTH:
- return ErrAdminRequired
- case C.SQLITE_OK:
- return nil
- default:
- return c.lastError()
- }
- }
-
- // authUserAdd enables the User Authentication if not enabled.
- // Otherwise it will add a user.
- //
- // When user authentication is already enabled then this function
- // can only be called by an admin.
- //
- // This is not exported for usage in Go.
- // It is however exported for usage within SQL by the user.
- //
- // Returns:
- // C.SQLITE_OK (0)
- // C.SQLITE_ERROR (1)
- // C.SQLITE_AUTH (23)
- func (c *SQLiteConn) authUserAdd(username, password string, admin int) int {
- // Allocate C Variables
- cuser := C.CString(username)
- cpass := C.CString(password)
-
- // Free C Variables
- defer func() {
- C.free(unsafe.Pointer(cuser))
- C.free(unsafe.Pointer(cpass))
- }()
-
- return int(C._sqlite3_user_add(c.db, cuser, cpass, C.int(len(password)), C.int(admin)))
- }
-
- // AuthUserChange can be used to change a users
- // login credentials or admin privilege. Any user can change their own
- // login credentials. Only an admin user can change another users login
- // credentials or admin privilege setting. No user may change their own
- // admin privilege setting.
- func (c *SQLiteConn) AuthUserChange(username, password string, admin bool) error {
- isAdmin := 0
- if admin {
- isAdmin = 1
- }
-
- rv := c.authUserChange(username, password, isAdmin)
- switch rv {
- case C.SQLITE_ERROR, C.SQLITE_AUTH:
- return ErrAdminRequired
- case C.SQLITE_OK:
- return nil
- default:
- return c.lastError()
- }
- }
-
- // authUserChange allows to modify a user.
- // Users can change their own password.
- //
- // Only admins can change passwords for other users
- // and modify the admin flag.
- //
- // The admin flag of the current logged in user cannot be changed.
- // THis ensures that their is always an admin.
- //
- // This is not exported for usage in Go.
- // It is however exported for usage within SQL by the user.
- //
- // Returns:
- // C.SQLITE_OK (0)
- // C.SQLITE_ERROR (1)
- // C.SQLITE_AUTH (23)
- func (c *SQLiteConn) authUserChange(username, password string, admin int) int {
- // Allocate C Variables
- cuser := C.CString(username)
- cpass := C.CString(password)
-
- // Free C Variables
- defer func() {
- C.free(unsafe.Pointer(cuser))
- C.free(unsafe.Pointer(cpass))
- }()
-
- return int(C._sqlite3_user_change(c.db, cuser, cpass, C.int(len(password)), C.int(admin)))
- }
-
- // AuthUserDelete can be used (by an admin user only)
- // to delete a user. The currently logged-in user cannot be deleted,
- // which guarantees that there is always an admin user and hence that
- // the database cannot be converted into a no-authentication-required
- // database.
- func (c *SQLiteConn) AuthUserDelete(username string) error {
- rv := c.authUserDelete(username)
- switch rv {
- case C.SQLITE_ERROR, C.SQLITE_AUTH:
- return ErrAdminRequired
- case C.SQLITE_OK:
- return nil
- default:
- return c.lastError()
- }
- }
-
- // authUserDelete can be used to delete a user.
- //
- // This function can only be executed by an admin.
- //
- // This is not exported for usage in Go.
- // It is however exported for usage within SQL by the user.
- //
- // Returns:
- // C.SQLITE_OK (0)
- // C.SQLITE_ERROR (1)
- // C.SQLITE_AUTH (23)
- func (c *SQLiteConn) authUserDelete(username string) int {
- // Allocate C Variables
- cuser := C.CString(username)
-
- // Free C Variables
- defer func() {
- C.free(unsafe.Pointer(cuser))
- }()
-
- return int(C._sqlite3_user_delete(c.db, cuser))
- }
-
- // AuthEnabled checks if the database is protected by user authentication
- func (c *SQLiteConn) AuthEnabled() (exists bool) {
- rv := c.authEnabled()
- if rv == 1 {
- exists = true
- }
-
- return
- }
-
- // authEnabled perform the actual check for user authentication.
- //
- // This is not exported for usage in Go.
- // It is however exported for usage within SQL by the user.
- //
- // Returns:
- // 0 - Disabled
- // 1 - Enabled
- func (c *SQLiteConn) authEnabled() int {
- return int(C._sqlite3_auth_enabled(c.db))
- }
-
- // EOF
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