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- // Copyright (C) MongoDB, Inc. 2017-present.
- //
- // Licensed under the Apache License, Version 2.0 (the "License"); you may
- // not use this file except in compliance with the License. You may obtain
- // a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
-
- // Package bson is a library for reading, writing, and manipulating BSON. The
- // library has two families of types for representing BSON.
- //
- // The Raw family of types is used to validate and retrieve elements from a slice of bytes. This
- // type is most useful when you want do lookups on BSON bytes without unmarshaling it into another
- // type.
- //
- // Example:
- // var raw bson.Raw = ... // bytes from somewhere
- // err := raw.Validate()
- // if err != nil { return err }
- // val := raw.Lookup("foo")
- // i32, ok := val.Int32OK()
- // // do something with i32...
- //
- // The D family of types is used to build concise representations of BSON using native Go types.
- // These types do not support automatic lookup.
- //
- // Example:
- // bson.D{{"foo", "bar"}, {"hello", "world"}, {"pi", 3.14159}}
- //
- //
- // Marshaling and Unmarshaling are handled with the Marshal and Unmarshal family of functions. If
- // you need to write or read BSON from a non-slice source, an Encoder or Decoder can be used with a
- // bsonrw.ValueWriter or bsonrw.ValueReader.
- //
- // Example:
- // b, err := bson.Marshal(bson.D{{"foo", "bar"}})
- // if err != nil { return err }
- // var fooer struct {
- // Foo string
- // }
- // err = bson.Unmarshal(b, &fooer)
- // if err != nil { return err }
- // // do something with fooer...
- package bson
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