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- package pflag
-
- import "strconv"
-
- // -- uint16 value
- type uint16Value uint16
-
- func newUint16Value(val uint16, p *uint16) *uint16Value {
- *p = val
- return (*uint16Value)(p)
- }
-
- func (i *uint16Value) Set(s string) error {
- v, err := strconv.ParseUint(s, 0, 16)
- *i = uint16Value(v)
- return err
- }
-
- func (i *uint16Value) Type() string {
- return "uint16"
- }
-
- func (i *uint16Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
-
- func uint16Conv(sval string) (interface{}, error) {
- v, err := strconv.ParseUint(sval, 0, 16)
- if err != nil {
- return 0, err
- }
- return uint16(v), nil
- }
-
- // GetUint16 return the uint16 value of a flag with the given name
- func (f *FlagSet) GetUint16(name string) (uint16, error) {
- val, err := f.getFlagType(name, "uint16", uint16Conv)
- if err != nil {
- return 0, err
- }
- return val.(uint16), nil
- }
-
- // Uint16Var defines a uint flag with specified name, default value, and usage string.
- // The argument p points to a uint variable in which to store the value of the flag.
- func (f *FlagSet) Uint16Var(p *uint16, name string, value uint16, usage string) {
- f.VarP(newUint16Value(value, p), name, "", usage)
- }
-
- // Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
- func (f *FlagSet) Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
- f.VarP(newUint16Value(value, p), name, shorthand, usage)
- }
-
- // Uint16Var defines a uint flag with specified name, default value, and usage string.
- // The argument p points to a uint variable in which to store the value of the flag.
- func Uint16Var(p *uint16, name string, value uint16, usage string) {
- CommandLine.VarP(newUint16Value(value, p), name, "", usage)
- }
-
- // Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
- func Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
- CommandLine.VarP(newUint16Value(value, p), name, shorthand, usage)
- }
-
- // Uint16 defines a uint flag with specified name, default value, and usage string.
- // The return value is the address of a uint variable that stores the value of the flag.
- func (f *FlagSet) Uint16(name string, value uint16, usage string) *uint16 {
- p := new(uint16)
- f.Uint16VarP(p, name, "", value, usage)
- return p
- }
-
- // Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
- func (f *FlagSet) Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
- p := new(uint16)
- f.Uint16VarP(p, name, shorthand, value, usage)
- return p
- }
-
- // Uint16 defines a uint flag with specified name, default value, and usage string.
- // The return value is the address of a uint variable that stores the value of the flag.
- func Uint16(name string, value uint16, usage string) *uint16 {
- return CommandLine.Uint16P(name, "", value, usage)
- }
-
- // Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
- func Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
- return CommandLine.Uint16P(name, shorthand, value, usage)
- }
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