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- package pool
-
- type SingleConnPool struct {
- cn *Conn
- }
-
- var _ Pooler = (*SingleConnPool)(nil)
-
- func NewSingleConnPool(cn *Conn) *SingleConnPool {
- return &SingleConnPool{
- cn: cn,
- }
- }
-
- func (p *SingleConnPool) NewConn() (*Conn, error) {
- panic("not implemented")
- }
-
- func (p *SingleConnPool) CloseConn(*Conn) error {
- panic("not implemented")
- }
-
- func (p *SingleConnPool) Get() (*Conn, error) {
- return p.cn, nil
- }
-
- func (p *SingleConnPool) Put(cn *Conn) {
- if p.cn != cn {
- panic("p.cn != cn")
- }
- }
-
- func (p *SingleConnPool) Remove(cn *Conn) {
- if p.cn != cn {
- panic("p.cn != cn")
- }
- }
-
- func (p *SingleConnPool) Len() int {
- return 1
- }
-
- func (p *SingleConnPool) IdleLen() int {
- return 0
- }
-
- func (p *SingleConnPool) Stats() *Stats {
- return nil
- }
-
- func (p *SingleConnPool) Close() error {
- return nil
- }
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