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- // Copyright 2015 go-swagger maintainers
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
-
- package validate
-
- import (
- "fmt"
- "reflect"
- "unicode/utf8"
-
- "github.com/go-openapi/errors"
- "github.com/go-openapi/strfmt"
- "github.com/go-openapi/swag"
- )
-
- // Enum validates if the data is a member of the enum
- func Enum(path, in string, data interface{}, enum interface{}) *errors.Validation {
- val := reflect.ValueOf(enum)
- if val.Kind() != reflect.Slice {
- return nil
- }
-
- var values []interface{}
- for i := 0; i < val.Len(); i++ {
- ele := val.Index(i)
- enumValue := ele.Interface()
- if data != nil {
- if reflect.DeepEqual(data, enumValue) {
- return nil
- }
- actualType := reflect.TypeOf(enumValue)
- if actualType == nil { // Safeguard. Frankly, I don't know how we may get a nil
- continue
- }
- expectedValue := reflect.ValueOf(data)
- if expectedValue.IsValid() && expectedValue.Type().ConvertibleTo(actualType) {
- // Attempt comparison after type conversion
- if reflect.DeepEqual(expectedValue.Convert(actualType).Interface(), enumValue) {
- return nil
- }
- }
- }
- values = append(values, enumValue)
- }
- return errors.EnumFail(path, in, data, values)
- }
-
- // MinItems validates that there are at least n items in a slice
- func MinItems(path, in string, size, min int64) *errors.Validation {
- if size < min {
- return errors.TooFewItems(path, in, min)
- }
- return nil
- }
-
- // MaxItems validates that there are at most n items in a slice
- func MaxItems(path, in string, size, max int64) *errors.Validation {
- if size > max {
- return errors.TooManyItems(path, in, max)
- }
- return nil
- }
-
- // UniqueItems validates that the provided slice has unique elements
- func UniqueItems(path, in string, data interface{}) *errors.Validation {
- val := reflect.ValueOf(data)
- if val.Kind() != reflect.Slice {
- return nil
- }
- var unique []interface{}
- for i := 0; i < val.Len(); i++ {
- v := val.Index(i).Interface()
- for _, u := range unique {
- if reflect.DeepEqual(v, u) {
- return errors.DuplicateItems(path, in)
- }
- }
- unique = append(unique, v)
- }
- return nil
- }
-
- // MinLength validates a string for minimum length
- func MinLength(path, in, data string, minLength int64) *errors.Validation {
- strLen := int64(utf8.RuneCount([]byte(data)))
- if strLen < minLength {
- return errors.TooShort(path, in, minLength)
- }
- return nil
- }
-
- // MaxLength validates a string for maximum length
- func MaxLength(path, in, data string, maxLength int64) *errors.Validation {
- strLen := int64(utf8.RuneCount([]byte(data)))
- if strLen > maxLength {
- return errors.TooLong(path, in, maxLength)
- }
- return nil
- }
-
- // Required validates an interface for requiredness
- func Required(path, in string, data interface{}) *errors.Validation {
- val := reflect.ValueOf(data)
- if val.IsValid() {
- if reflect.DeepEqual(reflect.Zero(val.Type()).Interface(), val.Interface()) {
- return errors.Required(path, in)
- }
- return nil
- }
- return errors.Required(path, in)
- }
-
- // RequiredString validates a string for requiredness
- func RequiredString(path, in, data string) *errors.Validation {
- if data == "" {
- return errors.Required(path, in)
- }
- return nil
- }
-
- // RequiredNumber validates a number for requiredness
- func RequiredNumber(path, in string, data float64) *errors.Validation {
- if data == 0 {
- return errors.Required(path, in)
- }
- return nil
- }
-
- // Pattern validates a string against a regular expression
- func Pattern(path, in, data, pattern string) *errors.Validation {
- re, err := compileRegexp(pattern)
- if err != nil {
- return errors.FailedPattern(path, in, fmt.Sprintf("%s, but pattern is invalid: %s", pattern, err.Error()))
- }
- if !re.MatchString(data) {
- return errors.FailedPattern(path, in, pattern)
- }
- return nil
- }
-
- // MaximumInt validates if a number is smaller than a given maximum
- func MaximumInt(path, in string, data, max int64, exclusive bool) *errors.Validation {
- if (!exclusive && data > max) || (exclusive && data >= max) {
- return errors.ExceedsMaximumInt(path, in, max, exclusive)
- }
- return nil
- }
-
- // MaximumUint validates if a number is smaller than a given maximum
- func MaximumUint(path, in string, data, max uint64, exclusive bool) *errors.Validation {
- if (!exclusive && data > max) || (exclusive && data >= max) {
- return errors.ExceedsMaximumUint(path, in, max, exclusive)
- }
- return nil
- }
-
- // Maximum validates if a number is smaller than a given maximum
- func Maximum(path, in string, data, max float64, exclusive bool) *errors.Validation {
- if (!exclusive && data > max) || (exclusive && data >= max) {
- return errors.ExceedsMaximum(path, in, max, exclusive)
- }
- return nil
- }
-
- // Minimum validates if a number is smaller than a given minimum
- func Minimum(path, in string, data, min float64, exclusive bool) *errors.Validation {
- if (!exclusive && data < min) || (exclusive && data <= min) {
- return errors.ExceedsMinimum(path, in, min, exclusive)
- }
- return nil
- }
-
- // MinimumInt validates if a number is smaller than a given minimum
- func MinimumInt(path, in string, data, min int64, exclusive bool) *errors.Validation {
- if (!exclusive && data < min) || (exclusive && data <= min) {
- return errors.ExceedsMinimumInt(path, in, min, exclusive)
- }
- return nil
- }
-
- // MinimumUint validates if a number is smaller than a given minimum
- func MinimumUint(path, in string, data, min uint64, exclusive bool) *errors.Validation {
- if (!exclusive && data < min) || (exclusive && data <= min) {
- return errors.ExceedsMinimumUint(path, in, min, exclusive)
- }
- return nil
- }
-
- // MultipleOf validates if the provided number is a multiple of the factor
- func MultipleOf(path, in string, data, factor float64) *errors.Validation {
- // multipleOf factor must be positive
- if factor < 0 {
- return errors.MultipleOfMustBePositive(path, in, factor)
- }
- var mult float64
- if factor < 1 {
- mult = 1 / factor * data
- } else {
- mult = data / factor
- }
- if !swag.IsFloat64AJSONInteger(mult) {
- return errors.NotMultipleOf(path, in, factor)
- }
- return nil
- }
-
- // MultipleOfInt validates if the provided integer is a multiple of the factor
- func MultipleOfInt(path, in string, data int64, factor int64) *errors.Validation {
- // multipleOf factor must be positive
- if factor < 0 {
- return errors.MultipleOfMustBePositive(path, in, factor)
- }
- mult := data / factor
- if mult*factor != data {
- return errors.NotMultipleOf(path, in, factor)
- }
- return nil
- }
-
- // MultipleOfUint validates if the provided unsigned integer is a multiple of the factor
- func MultipleOfUint(path, in string, data, factor uint64) *errors.Validation {
- mult := data / factor
- if mult*factor != data {
- return errors.NotMultipleOf(path, in, factor)
- }
- return nil
- }
-
- // FormatOf validates if a string matches a format in the format registry
- func FormatOf(path, in, format, data string, registry strfmt.Registry) *errors.Validation {
- if registry == nil {
- registry = strfmt.Default
- }
- if ok := registry.ContainsName(format); !ok {
- return errors.InvalidTypeName(format)
- }
- if ok := registry.Validates(format, data); !ok {
- return errors.InvalidType(path, in, format, data)
- }
- return nil
- }
-
- // MaximumNativeType provides native type constraint validation as a facade
- // to various numeric types versions of Maximum constraint check.
- //
- // Assumes that any possible loss conversion during conversion has been
- // checked beforehand.
- //
- // NOTE: currently, the max value is marshalled as a float64, no matter what,
- // which means there may be a loss during conversions (e.g. for very large integers)
- //
- // TODO: Normally, a JSON MAX_SAFE_INTEGER check would ensure conversion remains loss-free
- func MaximumNativeType(path, in string, val interface{}, max float64, exclusive bool) *errors.Validation {
- kind := reflect.ValueOf(val).Type().Kind()
- switch kind {
- case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
- value := valueHelp.asInt64(val)
- return MaximumInt(path, in, value, int64(max), exclusive)
- case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
- value := valueHelp.asUint64(val)
- if max < 0 {
- return errors.ExceedsMaximum(path, in, max, exclusive)
- }
- return MaximumUint(path, in, value, uint64(max), exclusive)
- case reflect.Float32, reflect.Float64:
- fallthrough
- default:
- value := valueHelp.asFloat64(val)
- return Maximum(path, in, value, max, exclusive)
- }
- }
-
- // MinimumNativeType provides native type constraint validation as a facade
- // to various numeric types versions of Minimum constraint check.
- //
- // Assumes that any possible loss conversion during conversion has been
- // checked beforehand.
- //
- // NOTE: currently, the min value is marshalled as a float64, no matter what,
- // which means there may be a loss during conversions (e.g. for very large integers)
- //
- // TODO: Normally, a JSON MAX_SAFE_INTEGER check would ensure conversion remains loss-free
- func MinimumNativeType(path, in string, val interface{}, min float64, exclusive bool) *errors.Validation {
- kind := reflect.ValueOf(val).Type().Kind()
- switch kind {
- case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
- value := valueHelp.asInt64(val)
- return MinimumInt(path, in, value, int64(min), exclusive)
- case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
- value := valueHelp.asUint64(val)
- if min < 0 {
- return nil
- }
- return MinimumUint(path, in, value, uint64(min), exclusive)
- case reflect.Float32, reflect.Float64:
- fallthrough
- default:
- value := valueHelp.asFloat64(val)
- return Minimum(path, in, value, min, exclusive)
- }
- }
-
- // MultipleOfNativeType provides native type constraint validation as a facade
- // to various numeric types version of MultipleOf constraint check.
- //
- // Assumes that any possible loss conversion during conversion has been
- // checked beforehand.
- //
- // NOTE: currently, the multipleOf factor is marshalled as a float64, no matter what,
- // which means there may be a loss during conversions (e.g. for very large integers)
- //
- // TODO: Normally, a JSON MAX_SAFE_INTEGER check would ensure conversion remains loss-free
- func MultipleOfNativeType(path, in string, val interface{}, multipleOf float64) *errors.Validation {
- kind := reflect.ValueOf(val).Type().Kind()
- switch kind {
- case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
- value := valueHelp.asInt64(val)
- return MultipleOfInt(path, in, value, int64(multipleOf))
- case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
- value := valueHelp.asUint64(val)
- return MultipleOfUint(path, in, value, uint64(multipleOf))
- case reflect.Float32, reflect.Float64:
- fallthrough
- default:
- value := valueHelp.asFloat64(val)
- return MultipleOf(path, in, value, multipleOf)
- }
- }
-
- // IsValueValidAgainstRange checks that a numeric value is compatible with
- // the range defined by Type and Format, that is, may be converted without loss.
- //
- // NOTE: this check is about type capacity and not formal verification such as: 1.0 != 1L
- func IsValueValidAgainstRange(val interface{}, typeName, format, prefix, path string) error {
- kind := reflect.ValueOf(val).Type().Kind()
-
- // What is the string representation of val
- stringRep := ""
- switch kind {
- case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
- stringRep = swag.FormatUint64(valueHelp.asUint64(val))
- case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
- stringRep = swag.FormatInt64(valueHelp.asInt64(val))
- case reflect.Float32, reflect.Float64:
- stringRep = swag.FormatFloat64(valueHelp.asFloat64(val))
- default:
- return fmt.Errorf("%s value number range checking called with invalid (non numeric) val type in %s", prefix, path)
- }
-
- var errVal error
-
- switch typeName {
- case "integer":
- switch format {
- case "int32":
- _, errVal = swag.ConvertInt32(stringRep)
- case "uint32":
- _, errVal = swag.ConvertUint32(stringRep)
- case "uint64":
- _, errVal = swag.ConvertUint64(stringRep)
- case "int64":
- fallthrough
- default:
- _, errVal = swag.ConvertInt64(stringRep)
- }
- case "number":
- fallthrough
- default:
- switch format {
- case "float", "float32":
- _, errVal = swag.ConvertFloat32(stringRep)
- case "double", "float64":
- fallthrough
- default:
- // No check can be performed here since
- // no number beyond float64 is supported
- }
- }
- if errVal != nil { // We don't report the actual errVal from strconv
- if format != "" {
- errVal = fmt.Errorf("%s value must be of type %s with format %s in %s", prefix, typeName, format, path)
- } else {
- errVal = fmt.Errorf("%s value must be of type %s (default format) in %s", prefix, typeName, path)
- }
- }
- return errVal
- }
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