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  1. /**********************************************************************
  2. * $Id: cpl_list.h 19e85ae1bff5f1b39d4a576e09a9cd70121a99cd 2017-03-21 20:14:08Z Even Rouault $
  3. *
  4. * Name: cpl_list.h
  5. * Project: CPL - Common Portability Library
  6. * Purpose: List functions.
  7. * Author: Andrey Kiselev, dron@remotesensing.org
  8. *
  9. **********************************************************************
  10. * Copyright (c) 2003, Andrey Kiselev <dron@remotesensing.org>
  11. *
  12. * Permission is hereby granted, free of charge, to any person obtaining a
  13. * copy of this software and associated documentation files (the "Software"),
  14. * to deal in the Software without restriction, including without limitation
  15. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  16. * and/or sell copies of the Software, and to permit persons to whom the
  17. * Software is furnished to do so, subject to the following conditions:
  18. *
  19. * The above copyright notice and this permission notice shall be included
  20. * in all copies or substantial portions of the Software.
  21. *
  22. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  23. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  24. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  25. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  26. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  27. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  28. * DEALINGS IN THE SOFTWARE.
  29. ****************************************************************************/
  30. #ifndef CPL_LIST_H_INCLUDED
  31. #define CPL_LIST_H_INCLUDED
  32. #include "cpl_port.h"
  33. /**
  34. * \file cpl_list.h
  35. *
  36. * Simplest list implementation. List contains only pointers to stored
  37. * objects, not objects itself. All operations regarding allocation and
  38. * freeing memory for objects should be performed by the caller.
  39. *
  40. */
  41. CPL_C_START
  42. /** List element structure. */
  43. typedef struct _CPLList CPLList;
  44. /** List element structure. */
  45. struct _CPLList
  46. {
  47. /*! Pointer to the data object. Should be allocated and freed by the
  48. * caller.
  49. * */
  50. void *pData;
  51. /*! Pointer to the next element in list. NULL, if current element is the
  52. * last one.
  53. */
  54. struct _CPLList *psNext;
  55. };
  56. CPLList CPL_DLL *CPLListAppend( CPLList *psList, void * pData );
  57. CPLList CPL_DLL *CPLListInsert( CPLList *psList, void * pData, int nPosition );
  58. CPLList CPL_DLL *CPLListGetLast( CPLList *psList );
  59. CPLList CPL_DLL *CPLListGet( CPLList * const psList, int nPosition );
  60. int CPL_DLL CPLListCount( const CPLList *psList );
  61. CPLList CPL_DLL *CPLListRemove( CPLList *psList, int nPosition );
  62. void CPL_DLL CPLListDestroy( CPLList *psList );
  63. CPLList CPL_DLL *CPLListGetNext( const CPLList *psElement );
  64. void CPL_DLL *CPLListGetData( const CPLList *psElement );
  65. CPL_C_END
  66. #endif /* CPL_LIST_H_INCLUDED */
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